Can't be destroyed.
Matk + 300.
When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times.
Matk + 10 per 2 refine rate.
Increases Crimson Rock damage by 10% per 3 refine rate.
If refine rate is 7 or higher, reduces global cool time by 10%, increases fire and earth property magical damage by 15%.
If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%.
[Bonus by grade]
[Grade D] Matk + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%.
[Grade C] Additional Matk + 3%, S.Matk + 1.
[Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%.
Class: Two-handed Staff
Class: Two-handed Staff Attack: 150
Weight: 140
Weapon Level: 5
Required Level: 190
Jobs: Warlock
Scripts
Has a 5% chance of activating an effect for 5 seconds while dealing magic damage
MATK +0
Increase damage of Crimson Rock by 10 * $0%
Reduces the cast delay of skills by 10%
Increases Fire property magical damage by 15%.
Increases Earth property magical damage by 15%.
Increase damage of Crimson Rock by 15%
Increase damage of Earth Strain by 40%
Increase magical damage dealt on Small size monsters by 15%
Increase magical damage dealt on Medium size monsters by 15%
Increase magical damage dealt on Large size monsters by 15%
Decreases damage taken All Property by 15%
MATK % +2%
Increase damage of AG_FLORAL_FLARE_ROAD by 10%
Increase damage of AG_STRANTUM_TREMOR by 10%
MATK % +3%
S.Matk +1
Increase damage of AG_FLORAL_FLARE_ROAD by 10%
Increase damage of AG_STRANTUM_TREMOR by 10%