Can't be destroyed
When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
Atk + 10 per 2 refine rate.
Increases Axe Tornado damage by 7% per 3 refine rate.
If refine rate is 7 or higher, reduces global cool time by 10%, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 9 or higher, increases Axe Boomerang damage by 45%, increases Axe Tornado damage by additional 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
[Bonus by grade]
[Grade D] Atk + 2%, increases Axe Stomp damage by 10%.
[Grade C] Reduces global cool time by 5%, P.Atk + 1.
[Grade B] Increases Axe Stomp damage by additional 10%.
Class: Two-handed Axe Attack: 320
Weight: 600
Weapon Level: 5
Required Level: 190
Jobs: Mechanic
Scripts
Has a 5% chance of activating an effect for 5 seconds while dealing physical damage
ATK +0
Increase damage of Axe Tornado by 7 * $0%
Reduces the cast delay of skills by 10%
Reduces the cooldown time for Axe Tornado by 1 seconds
Increase damage of Axe Boomerang by 45%
Increase damage of Axe Tornado by 15%
Increase physical damage dealt on Small size monsters by 15%
Increase physical damage dealt on Medium size monsters by 15%
Increase physical damage dealt on Large size monsters by 15%
Increase melee physical damage by 15%
ATK % +2
Increase damage of MT_AXE_STOMP by 10%
ATK % +3
P.Atk +1
Increase damage of MT_AXE_STOMP by 10%