Zonda Corporation
Paradise Super Novice Wand

Paradise Super Novice Wand

Paradise Super Novice Wand
Matk + 160.  
Can't be refined.  
Matk + 5%, can't be destroyed, reduces variable casting time by 1% per each level of Increase SP Recovery user learned.  
If the user's base level is 105 or higher, increases water, wind, earth and fire property magical damage by 10%, increases Fire Bolt, Cold Bolt, Lightning Bolt, Fire Ball and Heaven's Drive damage by 25%.  
If the user's base level is 110 or higher, increases water, wind, earth and fire property magical damage by additional 10%, increases magical damage against all size enemies by 15%.  
If the user's base level is 115 or higher, increases Fire Bolt, Cold Bolt, Lightning Bolt, Fire Ball and Heaven's Drive damage by additional 15%.  
Class:  Staff  Attack:  100  
Weight:  0  
Weapon Level:  4  
Required Level:  100  
Jobs:  Novice classes  
Scripts
Reduce Variable Cast Time for skills by 0%
MATK % +5%
Increases Earth property magical damage by 10%.
Increases Fire property magical damage by 10%.
Increases Water property magical damage by 10%.
Increases Wind property magical damage by 10%.
Increase damage of Fire Bolt by 25%
Increase damage of Cold Bolt by 25%
Increase damage of Lightning Bolt by 25%
Increase damage of Fire Ball by 25%
Increase damage of Heaven's Drive by 25%
Increases Earth property magical damage by 10%.
Increases Fire property magical damage by 10%.
Increases Water property magical damage by 10%.
Increases Wind property magical damage by 10%.
Increase magical damage dealt on Small size monsters by 15%
Increase magical damage dealt on Medium size monsters by 15%
Increase magical damage dealt on Large size monsters by 15%
Increase damage of Fire Bolt by 15%
Increase damage of Cold Bolt by 15%
Increase damage of Lightning Bolt by 15%
Increase damage of Fire Ball by 15%
Increase damage of Heaven's Drive by 15%
Item Information
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