Can't be refined by normal means.
Can't be destroyed.
Matk + 2%, Matk + 160.
Matk + 3 per refine rate.
Matk + 3 per 15 base level (up to level 195).
If refine rate is 7 or higher, increases water, wind, earth and neutral property magical damage by 1% per each level of Magnetic Earth user learned.
If refine rate is 9 or higher, reduces variable casting time by 10%, increases Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear damage by 25%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases water, wind, earth and neutral property magical damage by additional 15%.
If refine rate is 13 or higher, increases Psychic Wave, Diamond Dust, Earth Grave and Varetyr Spear damage by additional 15%.
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Class: Staff Attack: 150
Weight: 0
Weapon Level: 4
Required Level: 100
Jobs: Sorcerer
Scripts
MATK % +2%
MATK +0
Increases Wind property magical damage by temp3%.
Increases Water property magical damage by temp3%.
Increases Neutral property magical damage by temp3%.
Increases Earth property magical damage by temp3%.
Increases Poison property magical damage by temp3%.
Reduce Variable Cast Time for skills by 10%
Increase damage of Psychic Wave by 25%
Increase damage of Earth Grave by 25%
Increase damage of Diamond Dust by 25%
Increase damage of Varetyr Spear by 25%
Increase damage of Poison Burst by 25%
Increase magical damage dealt on Small size monsters by 15%
Increase magical damage dealt on Medium size monsters by 15%
Increase magical damage dealt on Large size monsters by 15%
Increases Wind property magical damage by 15%.
Increases Water property magical damage by 15%.
Increases Neutral property magical damage by 15%.
Increases Earth property magical damage by 15%.
Increases Poison property magical damage by 15%.
Increase damage of Psychic Wave by 15%
Increase damage of Earth Grave by 15%
Increase damage of Diamond Dust by 15%
Increase damage of Varetyr Spear by 15%
Increase damage of Poison Burst by 15%