Atk + 30, increases melee and long ranged physical damage by 6%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 6%).
If refine rate is 9 or higher, reduces variable casting time and global cool time by 6%.
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[Bonus by grade of weapon]
[Grade D] Atk + 2%, Atk + 30.
[Grade C] If refine rate is 7 or higher, P.Atk + 3.
[Grade B] If refine rate is 9 or higher, POW + 1, CON + 1.
[Grade A] Increases physical damage against all property enemies by 12%, if refine rate is 11 or higher, increases physical damage against all size enemies by 12%.