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Medical Cape [1]

Medical Cape [1]

Medical Cape [1]
When monster is killed by physical or magical attack,  
Recover SP 10 and HP 100  
When brute, fish type monsters are killed, adds 0.5% chance to  
drop Combat Pill  
When plants, insect type monsters are killed, adds 0.5% chance to  
drop Combat Pill  
When devil, human type monsters are killed, adds 0.5% chance to  
drop Speed Up Potion  
When dragon, formless type monsters are killed, adds 0.5% chance to  
drop Serum  
When angel, undead type monsters are killed, adds 0.5% chance to  
drop Poison Bottle  
When refined to +7 or higher,  
increases drop rate by an additional 0.5%.  
When refine rate is +9 or higher,  
increases drop rate by an additional 1.0%.  
Type:  Garment  Defense:  12  
Weight:  60  
Required Level:  10  
Class:  All  
Scripts
Gain 10 SP each time a monster is killed by Physical Melee Attack
Gain 10 SP each time a monster is killed by magic attacks
Gain 100 HP each time a monster is killed by Physical Melee Attack
Gain 100 HP each time a monster is killed by magic attacks
Add a 0.5% chance of gaining Psychotropic item each time an Brute monster is killed
Add a 0.5% chance of gaining Psychotropic item each time an Fish monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Plant monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Insect monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Demon monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Human monster is killed
Add a 0.5% chance of gaining Serum item each time an Dragon monster is killed
Add a 0.5% chance of gaining Serum item each time an Formless monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Angel monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Undead monster is killed
Add a 0.5% chance of gaining Psychotropic item each time an Brute monster is killed
Add a 0.5% chance of gaining Psychotropic item each time an Fish monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Plant monster is killed
Add a 0.5% chance of gaining Combat Pill item each time an Insect monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Demon monster is killed
Add a 0.5% chance of gaining Speed Potion item each time an Human monster is killed
Add a 0.5% chance of gaining Serum item each time an Dragon monster is killed
Add a 0.5% chance of gaining Serum item each time an Formless monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Angel monster is killed
Add a 0.5% chance of gaining Poison Bottle item each time an Undead monster is killed
Add a 1.5% chance of gaining Psychotropic item each time an Brute monster is killed
Add a 1.5% chance of gaining Psychotropic item each time an Fish monster is killed
Add a 1.5% chance of gaining Combat Pill item each time an Plant monster is killed
Add a 1.5% chance of gaining Combat Pill item each time an Insect monster is killed
Add a 1.5% chance of gaining Speed Potion item each time an Demon monster is killed
Add a 1.5% chance of gaining Speed Potion item each time an Human monster is killed
Add a 1.5% chance of gaining Serum item each time an Dragon monster is killed
Add a 1.5% chance of gaining Serum item each time an Formless monster is killed
Add a 1.5% chance of gaining Poison Bottle item each time an Angel monster is killed
Add a 1.5% chance of gaining Poison Bottle item each time an Undead monster is killed
Item Information
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