Reduces variable casting time by 6%, increase attack speed (reduces delay after attack by 6%).
If refine rate is 7 or higher, reduces damage taken from demihuman enemies by 2%.
Mdef + 2.
When equipped by Swordsman classes, Merchant classes, Thief classes, Monk, Taekwondo or Star Gladiator classes, increases physical damage against all type monsters by 1% per 2 refine rate.
When equipped by Magician classes, Acolyte classes, Soul Linker classes or Ninja classes, Matk + 1% per 2 refine rate.
When equipped Archer classes or Gunslinger classes, increases long ranged physical damage by 1% per refine rate.
[Gold PC Room]
All Stat + 1, reduces damage taken from demihuman enemies by 10%.
Class: Headgear Defense: 2
Location: Upper Weight: 30
Required Level: 1
Jobs: All Jobs
Scripts
Reduce Variable Cast Time for skills by 6%
Attack Speed % +6%
Reduce damage taken from Human monsters by 2%
Reduce damage taken from Human Player monsters by 2%
Increase physical damage dealt on Normal class monsters by temp / 2%
Increase physical damage dealt on Boss class monsters by temp / 2%
Increase physical damage dealt on Guardian class monsters by temp / 2%
MATK % +0%
Increase damage dealt with ranged attacks by 0%
Reduce damage taken from Human monsters by 10%
Reduce damage taken from Human Player monsters by 10%
STR +1
AGI +1
VIT +1
INT +1
DEX +1
LUK +1