The Flaward's hat, the richest Merchant of Alberta.
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[Item Effect]
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[Blacksmith Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
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If refine to +7
Def + 10, Mdef + 15
Increase Damage skill [Mammonite] 30 %
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If refine to +8
Crit + 10
Reduces global cool time by 10 %
Enable to use skill [Greed] Lv.1
(Greed Skill have cooldown 5 seconds)
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If refine to +9
Reduce Cooldown skill [Greed] 2 seconds
Increase Damage skill [High Speed Cart Ram] 30 %
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If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
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[Alchemist Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
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If refine to +7
Def + 10, Mdef + 15
Increase Damage skill [Acid Terror] 20 %
Increase Damage skill [Bomb] 40 %
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If refine to +8
Reduces global cool time by 10 %
Reduces SP Cost in skill [Acid Demonstration] 5 Point.
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If refine to +9
Reduce Cooldown skill [Acid Demonstration] 0.3 seconds
Increase [Long-Range] Damage by 10 %
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If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
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Can put in storage only
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Class: Headgear
Defense: 20
Location: Upper
Weight: 30
Required Level: 50
Job: All