The uniqune headgear that Arhi wear when practice at the Geffen Magic Tower.
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[Item Effect]
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[Super Novice Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
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If refine to +7
Def + 10, Mdef + 15
Crit + 15
Increase critical damage 10 %
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If refine to +8
Increase magical damage [Neutral,Fire,Water,Wind] property by 5 %
Increase Damage skill [Fire Ball] 20 %
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If refine to +9
Enables Splash Attacks
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If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
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[Taekwondo /Star Gladiator Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
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If refine to +7
Def + 10, Mdef + 15
Increase damage skill [Roundhouse] 20 %
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If refine to +8
Cri + 10
Increase Critical Damage 10 %
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If refine to +9
Enable to use skill [Zen] Lv. 1
Enable to use skill [Fury] Lv. 3
Increase damage [Flying Kick] 50 %
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If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
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[Soul Linker Classes]
Atk + 2 for every 9 base Str
Matk + 2 for every 9 base Int
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If refine to +7
Def + 10, Mdef + 15
Reduce Variable Cast Time on skill [Esma] 15 %
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If refine to +8
Enable to use skill [Napalm Vulcan] Lv.5
Reduces global cool time by 10 %
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If refine to +9
Increase damage skill [Napalm Vulcan] by 50 %
Reduce variable cast time of [Napalm Vulcan] 20 %
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If refine to +10
All Stat + 2
Max HP + 3 %
Max SP + 3 %
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Can put in storage only
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Class: Headgear
Defense: 20
Location: Upper
Weight: 30
Required Level: 50
Job: All